OpenVDB  9.0.1
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
PerspectiveCamera Class Reference

#include <openvdb/tools/RayTracer.h>

Inherits BaseCamera.

Public Member Functions

 PerspectiveCamera (Film &film, const Vec3R &rotation=Vec3R(0.0), const Vec3R &translation=Vec3R(0.0), double focalLength=50.0, double aperture=41.2136, double nearPlane=1e-3, double farPlane=std::numeric_limits< double >::max())
 Constructor. More...
 
 ~PerspectiveCamera () override=default
 
math::Ray< double > getRay (size_t i, size_t j, double iOffset=0.5, double jOffset=0.5) const override
 Return a Ray in world space given the pixel indices and optional offsets in the range [0,1]. An offset of 0.5 corresponds to the center of the pixel. More...
 
Film::RGBApixel (size_t i, size_t j)
 
size_t width () const
 
size_t height () const
 
void lookAt (const Vec3R &xyz, const Vec3R &up=Vec3R(0.0, 1.0, 0.0))
 
Vec3R rasterToScreen (double i, double j, double z) const
 

Static Public Member Functions

static double focalLengthToFieldOfView (double length, double aperture)
 Return the horizontal field of view in degrees given a focal lenth in mm and the specified aperture in mm. More...
 
static double fieldOfViewToFocalLength (double fov, double aperture)
 Return the focal length in mm given a horizontal field of view in degrees and the specified aperture in mm. More...
 

Protected Member Functions

void initRay (double t0, double t1)
 

Protected Attributes

FilmmFilm
 
double mScaleWidth
 
double mScaleHeight
 
math::Ray< double > mRay
 
math::AffineMap mScreenToWorld
 

Constructor & Destructor Documentation

PerspectiveCamera ( Film film,
const Vec3R rotation = Vec3R(0.0),
const Vec3R translation = Vec3R(0.0),
double  focalLength = 50.0,
double  aperture = 41.2136,
double  nearPlane = 1e-3,
double  farPlane = std::numeric_limits<double>::max() 
)
inline

Constructor.

Parameters
filmfilm (i.e. image) defining the pixel resolution
rotationrotation in degrees of the camera in world space (applied in x, y, z order)
translationtranslation of the camera in world-space units, applied after rotation
focalLengthfocal length of the camera in mm (the default of 50mm corresponds to Houdini's default camera)
aperturewidth in mm of the frame, i.e., the visible field (the default 41.2136 mm corresponds to Houdini's default camera)
nearPlanedepth of the near clipping plane in world-space units
farPlanedepth of the far clipping plane in world-space units

If no rotation or translation is provided, the camera is placed at (0,0,0) in world space and points in the direction of the negative z axis.

~PerspectiveCamera ( )
overridedefault

Member Function Documentation

static double fieldOfViewToFocalLength ( double  fov,
double  aperture 
)
inlinestatic

Return the focal length in mm given a horizontal field of view in degrees and the specified aperture in mm.

static double focalLengthToFieldOfView ( double  length,
double  aperture 
)
inlinestatic

Return the horizontal field of view in degrees given a focal lenth in mm and the specified aperture in mm.

math::Ray<double> getRay ( size_t  i,
size_t  j,
double  iOffset = 0.5,
double  jOffset = 0.5 
) const
inlineoverridevirtual

Return a Ray in world space given the pixel indices and optional offsets in the range [0,1]. An offset of 0.5 corresponds to the center of the pixel.

Implements BaseCamera.

size_t height ( ) const
inlineinherited
void initRay ( double  t0,
double  t1 
)
inlineprotectedinherited
void lookAt ( const Vec3R xyz,
const Vec3R up = Vec3R(0.0, 1.0, 0.0) 
)
inlineinherited

Rotate the camera so its negative z-axis points at xyz and its y axis is in the plane of the xyz and up vectors. In other words the camera will look at xyz and use up as the horizontal direction.

Film::RGBA& pixel ( size_t  i,
size_t  j 
)
inlineinherited
Vec3R rasterToScreen ( double  i,
double  j,
double  z 
) const
inlineinherited
size_t width ( ) const
inlineinherited

Member Data Documentation

Film* mFilm
protectedinherited
math::Ray<double> mRay
protectedinherited
double mScaleHeight
protectedinherited
double mScaleWidth
protectedinherited
math::AffineMap mScreenToWorld
protectedinherited