OpenVDB  9.0.1
Namespaces | Classes | Typedefs | Enumerations | Functions | Variables
openvdb::v9_0 Namespace Reference

Namespaces

 ax
 
 compression
 
 io
 
 logging
 
 math
 
 points
 
 tools
 
 tree
 
 types_internal
 
 util
 

Classes

class  ArithmeticError
 
class  AXCodeGenError
 
class  AXCompilerError
 
class  AXExecutionError
 
class  AXSyntaxError
 
class  AXTokenError
 
struct  CanConvertType
 CanConvertType<FromType, ToType>::value is true if a value of type ToType can be constructed from a value of type FromType. More...
 
struct  CanConvertType< math::Vec2< T >, math::Vec2< T > >
 
struct  CanConvertType< math::Vec3< T >, math::Vec3< T > >
 
struct  CanConvertType< math::Vec4< T >, math::Vec4< T > >
 
struct  CanConvertType< PointDataIndex32, PointIndex32 >
 
struct  CanConvertType< PointIndex32, PointDataIndex32 >
 
struct  CanConvertType< T, math::Vec2< T > >
 
struct  CanConvertType< T, math::Vec3< T > >
 
struct  CanConvertType< T, math::Vec4< T > >
 
struct  CanConvertType< T, ValueMask >
 
struct  CanConvertType< T0, math::Vec2< T1 > >
 
struct  CanConvertType< T0, math::Vec3< T1 > >
 
struct  CanConvertType< T0, math::Vec4< T1 > >
 
struct  CanConvertType< ValueMask, T >
 
class  CombineArgs
 This struct collects both input and output arguments to "grid combiner" functors used with the tree::TypedGrid::combineExtended() and combine2Extended() methods. AValueType and BValueType are the value types of the two grids being combined. More...
 
struct  ConvertElementType
 Conversion classes for changing the underlying type of VDB types. More...
 
struct  ConvertElementType< math::Mat3< T >, SubT >
 
struct  ConvertElementType< math::Mat4< T >, SubT >
 
struct  ConvertElementType< math::Quat< T >, SubT >
 
struct  ConvertElementType< math::Vec2< T >, SubT >
 
struct  ConvertElementType< math::Vec3< T >, SubT >
 
struct  ConvertElementType< math::Vec4< T >, SubT >
 
struct  CopyConstness
 CopyConstness<T1, T2>::Type is either const T2 or T2 with no const qualifier, depending on whether T1 is const. More...
 
class  DeepCopy
 Tag dispatch class that distinguishes constructors that deep copy. More...
 
class  Exception
 
class  Grid
 Container class that associates a tree with a transform and metadata. More...
 
class  GridBase
 Abstract base class for typed grids. More...
 
struct  GridNamePred
 Predicate functor that returns true for grids that have a specified name. More...
 
struct  HasMultiPassIO
 Metafunction that specifies whether a given leaf node, tree, or grid type requires multiple passes to read and write voxel data. More...
 
struct  HasMultiPassIO< Grid< TreeType > >
 
struct  HasMultiPassIO< tree::Tree< RootNodeType > >
 
class  IndexError
 
class  IoError
 
struct  IsSpecializationOf
 Helper metafunction used to determine if the first template parameter is a specialization of the class template given in the second template parameter. More...
 
struct  IsSpecializationOf< Template< Args... >, Template >
 
class  KeyError
 
class  LookupError
 
struct  MatTraits
 
struct  MatTraits< T, false >
 
class  Metadata
 Base class for storing metadata information in a grid. More...
 
class  MetaMap
 Container that maps names (strings) to values of arbitrary types. More...
 
class  NotImplementedError
 
class  PartialCreate
 Tag dispatch class that distinguishes constructors during file input. More...
 
struct  PointIndex
 Integer wrapper, required to distinguish PointIndexGrid and PointDataGrid from Int32Grid and Int64Grid. More...
 
struct  PromoteContainerType
 
struct  PromoteType
 Promotion classes which provide an interface for elevating and demoting a scalar or VDB type to a higher or lower precision. Integer types preserve their sign. Types promotion are only valid between 8 to 64 bits (long doubles are not supported). More...
 
struct  PromoteType< math::Mat3< T > >
 
struct  PromoteType< math::Mat4< T > >
 
struct  PromoteType< math::Quat< T > >
 
struct  PromoteType< math::Vec2< T > >
 
struct  PromoteType< math::Vec3< T > >
 
struct  PromoteType< math::Vec4< T > >
 
struct  QuatTraits
 
struct  QuatTraits< T, false >
 
class  ReferenceError
 
class  RuntimeError
 
class  ShallowCopy
 Tag dispatch class that distinguishes shallow copy constructors from deep copy constructors. More...
 
class  Steal
 Tag dispatch class that distinguishes constructors that steal. More...
 
struct  SwappedCombineOp
 
class  TopologyCopy
 Tag dispatch class that distinguishes topology copy constructors from deep copy constructors. More...
 
struct  TreeAdapter
 This adapter allows code that is templated on a Tree type to accept either a Tree type or a Grid type. More...
 
struct  TreeAdapter< Grid< _TreeType > >
 Partial specialization for Grid types. More...
 
struct  TreeAdapter< tree::ValueAccessor< _TreeType > >
 Partial specialization for ValueAccessor types. More...
 
class  TypedMetadata
 Templated metadata class to hold specific types. More...
 
class  TypeError
 
struct  TypeList
 A list of types (not necessarily unique) More...
 
class  UnknownMetadata
 Subclass to hold raw data of an unregistered type. More...
 
class  ValueError
 
class  ValueMask
 
struct  ValueTraits
 
struct  ValueTraits< T, false >
 
struct  VecTraits
 
struct  VecTraits< T, false >
 
struct  VersionId
 

Typedefs

using TreeBase = tree::TreeBase
 
using GridPtrVec = std::vector< GridBase::Ptr >
 
using GridPtrVecIter = GridPtrVec::iterator
 
using GridPtrVecCIter = GridPtrVec::const_iterator
 
using GridPtrVecPtr = SharedPtr< GridPtrVec >
 
using GridCPtrVec = std::vector< GridBase::ConstPtr >
 
using GridCPtrVecIter = GridCPtrVec::iterator
 
using GridCPtrVecCIter = GridCPtrVec::const_iterator
 
using GridCPtrVecPtr = SharedPtr< GridCPtrVec >
 
using GridPtrSet = std::set< GridBase::Ptr >
 
using GridPtrSetIter = GridPtrSet::iterator
 
using GridPtrSetCIter = GridPtrSet::const_iterator
 
using GridPtrSetPtr = SharedPtr< GridPtrSet >
 
using GridCPtrSet = std::set< GridBase::ConstPtr >
 
using GridCPtrSetIter = GridCPtrSet::iterator
 
using GridCPtrSetCIter = GridCPtrSet::const_iterator
 
using GridCPtrSetPtr = SharedPtr< GridCPtrSet >
 
using BoolMetadata = TypedMetadata< bool >
 
using DoubleMetadata = TypedMetadata< double >
 
using FloatMetadata = TypedMetadata< float >
 
using Int32Metadata = TypedMetadata< int32_t >
 
using Int64Metadata = TypedMetadata< int64_t >
 
using StringMetadata = TypedMetadata< std::string >
 
using Vec2DMetadata = TypedMetadata< Vec2d >
 
using Vec2IMetadata = TypedMetadata< Vec2i >
 
using Vec2SMetadata = TypedMetadata< Vec2s >
 
using Vec3DMetadata = TypedMetadata< Vec3d >
 
using Vec3IMetadata = TypedMetadata< Vec3i >
 
using Vec3SMetadata = TypedMetadata< Vec3s >
 
using Vec4DMetadata = TypedMetadata< Vec4d >
 
using Vec4IMetadata = TypedMetadata< Vec4i >
 
using Vec4SMetadata = TypedMetadata< Vec4s >
 
using Mat4SMetadata = TypedMetadata< Mat4s >
 
using Mat4DMetadata = TypedMetadata< Mat4d >
 
using BoolTree = tree::Tree4< bool, 5, 4, 3 >::Type
 Common tree types. More...
 
using DoubleTree = tree::Tree4< double, 5, 4, 3 >::Type
 
using FloatTree = tree::Tree4< float, 5, 4, 3 >::Type
 
using Int32Tree = tree::Tree4< int32_t, 5, 4, 3 >::Type
 
using Int64Tree = tree::Tree4< int64_t, 5, 4, 3 >::Type
 
using MaskTree = tree::Tree4< ValueMask, 5, 4, 3 >::Type
 
using UInt32Tree = tree::Tree4< uint32_t, 5, 4, 3 >::Type
 
using Vec2DTree = tree::Tree4< Vec2d, 5, 4, 3 >::Type
 
using Vec2ITree = tree::Tree4< Vec2i, 5, 4, 3 >::Type
 
using Vec2STree = tree::Tree4< Vec2s, 5, 4, 3 >::Type
 
using Vec3DTree = tree::Tree4< Vec3d, 5, 4, 3 >::Type
 
using Vec3ITree = tree::Tree4< Vec3i, 5, 4, 3 >::Type
 
using Vec3STree = tree::Tree4< Vec3f, 5, 4, 3 >::Type
 
using ScalarTree = FloatTree
 
using TopologyTree = MaskTree
 
using Vec3dTree = Vec3DTree
 
using Vec3fTree = Vec3STree
 
using VectorTree = Vec3fTree
 
using BoolGrid = Grid< BoolTree >
 Common grid types. More...
 
using DoubleGrid = Grid< DoubleTree >
 
using FloatGrid = Grid< FloatTree >
 
using Int32Grid = Grid< Int32Tree >
 
using Int64Grid = Grid< Int64Tree >
 
using MaskGrid = Grid< MaskTree >
 
using Vec3DGrid = Grid< Vec3DTree >
 
using Vec3IGrid = Grid< Vec3ITree >
 
using Vec3SGrid = Grid< Vec3STree >
 
using ScalarGrid = FloatGrid
 
using TopologyGrid = MaskGrid
 
using Vec3dGrid = Vec3DGrid
 
using Vec3fGrid = Vec3SGrid
 
using VectorGrid = Vec3fGrid
 
using StringTree = tree::Tree4< std::string, 5, 4, 3 >::Type
 
using StringGrid = Grid< tree::Tree4< std::string, 5, 4, 3 >::Type >
 
using Index32 = uint32_t
 
using Index64 = uint64_t
 
using Index = Index32
 
using Int16 = int16_t
 
using Int32 = int32_t
 
using Int64 = int64_t
 
using Int = Int32
 
using Byte = unsigned char
 
using Real = double
 
using Vec2R = math::Vec2< Real >
 
using Vec2I = math::Vec2< Index32 >
 
using Vec2f = math::Vec2< float >
 
using Vec2H = math::Vec2< math::half >
 
using Vec3R = math::Vec3< Real >
 
using Vec3I = math::Vec3< Index32 >
 
using Vec3f = math::Vec3< float >
 
using Vec3H = math::Vec3< math::half >
 
using Vec3U8 = math::Vec3< uint8_t >
 
using Vec3U16 = math::Vec3< uint16_t >
 
using BBoxd = math::BBox< Vec3d >
 
using Vec4R = math::Vec4< Real >
 
using Vec4I = math::Vec4< Index32 >
 
using Vec4f = math::Vec4< float >
 
using Vec4H = math::Vec4< math::half >
 
using Mat3R = math::Mat3< Real >
 
using Mat4R = math::Mat4< Real >
 
using QuatR = math::Quat< Real >
 
template<typename T >
using SharedPtr = std::shared_ptr< T >
 
template<typename T >
using WeakPtr = std::weak_ptr< T >
 
using PointIndex32 = PointIndex< Index32, 0 >
 
using PointIndex64 = PointIndex< Index64, 0 >
 
using PointDataIndex32 = PointIndex< Index32, 1 >
 
using PointDataIndex64 = PointIndex< Index64, 1 >
 
using NamePair = std::pair< Name, Name >
 
typedef std::string Name
 

Enumerations

enum  GridClass { GRID_UNKNOWN = 0, GRID_LEVEL_SET, GRID_FOG_VOLUME, GRID_STAGGERED }
 
enum  { NUM_GRID_CLASSES = GRID_STAGGERED + 1 }
 
enum  VecType {
  VEC_INVARIANT = 0, VEC_COVARIANT, VEC_COVARIANT_NORMALIZE, VEC_CONTRAVARIANT_RELATIVE,
  VEC_CONTRAVARIANT_ABSOLUTE
}
 
enum  { NUM_VEC_TYPES = VEC_CONTRAVARIANT_ABSOLUTE + 1 }
 
enum  MergePolicy { MERGE_ACTIVE_STATES = 0, MERGE_NODES, MERGE_ACTIVE_STATES_AND_NODES }
 
enum  {
  OPENVDB_FILE_VERSION_ROOTNODE_MAP = 213, OPENVDB_FILE_VERSION_INTERNALNODE_COMPRESSION = 214, OPENVDB_FILE_VERSION_SIMPLIFIED_GRID_TYPENAME = 215, OPENVDB_FILE_VERSION_GRID_INSTANCING = 216,
  OPENVDB_FILE_VERSION_BOOL_LEAF_OPTIMIZATION = 217, OPENVDB_FILE_VERSION_BOOST_UUID = 218, OPENVDB_FILE_VERSION_NO_GRIDMAP = 219, OPENVDB_FILE_VERSION_NEW_TRANSFORM = 219,
  OPENVDB_FILE_VERSION_SELECTIVE_COMPRESSION = 220, OPENVDB_FILE_VERSION_FLOAT_FRUSTUM_BBOX = 221, OPENVDB_FILE_VERSION_NODE_MASK_COMPRESSION = 222, OPENVDB_FILE_VERSION_BLOSC_COMPRESSION = 223,
  OPENVDB_FILE_VERSION_POINT_INDEX_GRID = 223, OPENVDB_FILE_VERSION_MULTIPASS_IO = 224
}
 Notable file format version numbers. More...
 

Functions

template<typename GridType >
GridType::Ptr createGrid (const typename GridType::ValueType &background)
 Create a new grid of type GridType with a given background value. More...
 
template<typename GridType >
GridType::Ptr createGrid ()
 Create a new grid of type GridType with background value zero. More...
 
template<typename TreePtrType >
Grid< typename TreePtrType::element_type >::Ptr createGrid (TreePtrType)
 Create a new grid of the appropriate type that wraps the given tree. More...
 
template<typename GridType >
GridType::Ptr createLevelSet (Real voxelSize=1.0, Real halfWidth=LEVEL_SET_HALF_WIDTH)
 Create a new grid of type GridType classified as a "Level Set", i.e., a narrow-band level set. More...
 
template<typename GridPtrContainerT >
GridPtrContainerT::value_type findGridByName (const GridPtrContainerT &container, const Name &name)
 Return the first grid in the given container whose name is name. More...
 
template<typename KeyT , typename GridPtrT >
GridPtrT findGridByName (const std::map< KeyT, GridPtrT > &container, const Name &name)
 Return the first grid in the given map whose name is name. More...
 
template<typename GridType >
GridType::Ptr gridPtrCast (const GridBase::Ptr &grid)
 Cast a generic grid pointer to a pointer to a grid of a concrete class. More...
 
template<typename GridType >
GridType::ConstPtr gridConstPtrCast (const GridBase::ConstPtr &grid)
 Cast a generic const grid pointer to a const pointer to a grid of a concrete class. More...
 
std::ostream & operator<< (std::ostream &ostr, const Metadata &metadata)
 Write a Metadata to an output stream. More...
 
std::ostream & operator<< (std::ostream &, const MetaMap &)
 Write a MetaMap to an output stream. More...
 
OPENVDB_IMPORT void initialize ()
 Global registration of basic types. More...
 
OPENVDB_IMPORT void uninitialize ()
 Global deregistration of basic types. More...
 
template<typename T , typename U >
SharedPtr< T > ConstPtrCast (const SharedPtr< U > &ptr)
 Return a new shared pointer that points to the same object as the given pointer but with possibly different const-ness. More...
 
template<typename T , typename U >
SharedPtr< T > DynamicPtrCast (const SharedPtr< U > &ptr)
 Return a new shared pointer that is either null or points to the same object as the given pointer after a dynamic_cast. More...
 
template<typename T , typename U >
SharedPtr< T > StaticPtrCast (const SharedPtr< U > &ptr)
 Return a new shared pointer that points to the same object as the given pointer after a static_cast. More...
 
template<typename T >
const char * typeNameAsString ()
 
template<>
const char * typeNameAsString< bool > ()
 
template<>
const char * typeNameAsString< ValueMask > ()
 
template<>
const char * typeNameAsString< math::half > ()
 
template<>
const char * typeNameAsString< float > ()
 
template<>
const char * typeNameAsString< double > ()
 
template<>
const char * typeNameAsString< int8_t > ()
 
template<>
const char * typeNameAsString< uint8_t > ()
 
template<>
const char * typeNameAsString< int16_t > ()
 
template<>
const char * typeNameAsString< uint16_t > ()
 
template<>
const char * typeNameAsString< int32_t > ()
 
template<>
const char * typeNameAsString< uint32_t > ()
 
template<>
const char * typeNameAsString< int64_t > ()
 
template<>
const char * typeNameAsString< Vec2i > ()
 
template<>
const char * typeNameAsString< Vec2s > ()
 
template<>
const char * typeNameAsString< Vec2d > ()
 
template<>
const char * typeNameAsString< Vec3U8 > ()
 
template<>
const char * typeNameAsString< Vec3U16 > ()
 
template<>
const char * typeNameAsString< Vec3i > ()
 
template<>
const char * typeNameAsString< Vec3f > ()
 
template<>
const char * typeNameAsString< Vec3d > ()
 
template<>
const char * typeNameAsString< Vec4i > ()
 
template<>
const char * typeNameAsString< Vec4f > ()
 
template<>
const char * typeNameAsString< Vec4d > ()
 
template<>
const char * typeNameAsString< std::string > ()
 
template<>
const char * typeNameAsString< Mat3s > ()
 
template<>
const char * typeNameAsString< Mat3d > ()
 
template<>
const char * typeNameAsString< Mat4s > ()
 
template<>
const char * typeNameAsString< Mat4d > ()
 
template<>
const char * typeNameAsString< math::Quats > ()
 
template<>
const char * typeNameAsString< math::Quatd > ()
 
template<>
const char * typeNameAsString< PointIndex32 > ()
 
template<>
const char * typeNameAsString< PointIndex64 > ()
 
template<>
const char * typeNameAsString< PointDataIndex32 > ()
 
template<>
const char * typeNameAsString< PointDataIndex64 > ()
 
constexpr const char * getLibraryVersionString ()
 Return a library version number string of the form "<major>.<minor>.<patch>". More...
 
constexpr const char * getLibraryAbiVersionString ()
 Return a library version number string of the form "<major>.<minor>.<patch>abi<abi>". More...
 
template<>
math::Mat3s zeroVal< math::Mat3s > ()
 
template<>
math::Mat3d zeroVal< math::Mat3d > ()
 
template<>
math::Mat4s zeroVal< math::Mat4s > ()
 
template<>
math::Mat4d zeroVal< math::Mat4d > ()
 
template<typename T >
zeroVal ()
 Return the value of type T that corresponds to zero. More...
 
template<>
std::string zeroVal< std::string > ()
 Return the std::string value that corresponds to zero. More...
 
template<>
bool zeroVal< bool > ()
 Return the bool value that corresponds to zero. More...
 
template<>
math::Quats zeroVal< math::Quats > ()
 
template<>
math::Quatd zeroVal< math::Quatd > ()
 
Name readString (std::istream &is)
 
void writeString (std::ostream &os, const Name &name)
 
template<>
ax::codegen::String zeroVal< ax::codegen::String > ()
 
template<typename GridType >
GridType::Ptr deepCopyTypedGrid (const GridBase::ConstPtr &grid)
 Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is GridType. More...
 
template<typename GridType >
GridType::Ptr deepCopyTypedGrid (const GridBase &grid)
 Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is GridType. More...
 

Variables

static const Real LEVEL_SET_HALF_WIDTH = 3
 
const int32_t OPENVDB_MAGIC = 0x56444220
 The magic number is stored in the first four bytes of every VDB file. More...
 
const uint32_t OPENVDB_LIBRARY_MAJOR_VERSION
 
const uint32_t OPENVDB_LIBRARY_MINOR_VERSION
 
const uint32_t OPENVDB_LIBRARY_PATCH_VERSION
 
const uint32_t OPENVDB_LIBRARY_VERSION
 
const uint32_t OPENVDB_ABI_VERSION
 
const uint32_t OPENVDB_FILE_VERSION = 224
 The current version number of the VDB file format. More...
 

Typedef Documentation

using BBoxd = math::BBox<Vec3d>

Common grid types.

using BoolMetadata = TypedMetadata<bool>
using BoolTree = tree::Tree4<bool, 5, 4, 3>::Type

Common tree types.

using Byte = unsigned char
using DoubleMetadata = TypedMetadata<double>
using DoubleTree = tree::Tree4<double, 5, 4, 3>::Type
using FloatMetadata = TypedMetadata<float>
using FloatTree = tree::Tree4<float, 5, 4, 3>::Type
using GridCPtrSet = std::set<GridBase::ConstPtr>
using GridCPtrSetCIter = GridCPtrSet::const_iterator
using GridCPtrSetIter = GridCPtrSet::iterator
using GridCPtrVec = std::vector<GridBase::ConstPtr>
using GridCPtrVecCIter = GridCPtrVec::const_iterator
using GridCPtrVecIter = GridCPtrVec::iterator
using GridPtrSet = std::set<GridBase::Ptr>
using GridPtrSetCIter = GridPtrSet::const_iterator
using GridPtrSetIter = GridPtrSet::iterator
using GridPtrVec = std::vector<GridBase::Ptr>
using GridPtrVecCIter = GridPtrVec::const_iterator
using GridPtrVecIter = GridPtrVec::iterator
using Index = Index32
using Index32 = uint32_t
using Index64 = uint64_t
using Int = Int32
using Int16 = int16_t
using Int32 = int32_t
using Int32Metadata = TypedMetadata<int32_t>
using Int32Tree = tree::Tree4<int32_t, 5, 4, 3>::Type
using Int64 = int64_t
using Int64Metadata = TypedMetadata<int64_t>
using Int64Tree = tree::Tree4<int64_t, 5, 4, 3>::Type
using MaskTree = tree::Tree4<ValueMask, 5, 4, 3>::Type
using Mat3R = math::Mat3<Real>
using Mat4DMetadata = TypedMetadata<Mat4d>
using Mat4R = math::Mat4<Real>
using Mat4SMetadata = TypedMetadata<Mat4s>
typedef std::string Name
using NamePair = std::pair<Name, Name>
using QuatR = math::Quat<Real>
using Real = double
using SharedPtr = std::shared_ptr<T>
using StringGrid = Grid<tree::Tree4<std::string, 5, 4, 3>::Type>
using StringMetadata = TypedMetadata<std::string>
using StringTree = tree::Tree4<std::string, 5, 4, 3>::Type
Note
Customizing the type of a VDB tree to an arbitrary class is still supported however std::string Trees will, in the future, no longer be provided as a native type by OpenVDB.
using UInt32Tree = tree::Tree4<uint32_t, 5, 4, 3>::Type
using Vec2DMetadata = TypedMetadata<Vec2d>
using Vec2DTree = tree::Tree4<Vec2d, 5, 4, 3>::Type
using Vec2f = math::Vec2<float>
using Vec2IMetadata = TypedMetadata<Vec2i>
using Vec2ITree = tree::Tree4<Vec2i, 5, 4, 3>::Type
using Vec2R = math::Vec2<Real>
using Vec2SMetadata = TypedMetadata<Vec2s>
using Vec2STree = tree::Tree4<Vec2s, 5, 4, 3>::Type
using Vec3DMetadata = TypedMetadata<Vec3d>
using Vec3DTree = tree::Tree4<Vec3d, 5, 4, 3>::Type
using Vec3f = math::Vec3<float>
using Vec3IMetadata = TypedMetadata<Vec3i>
using Vec3ITree = tree::Tree4<Vec3i, 5, 4, 3>::Type
using Vec3R = math::Vec3<Real>
using Vec3SMetadata = TypedMetadata<Vec3s>
using Vec3STree = tree::Tree4<Vec3f, 5, 4, 3>::Type
using Vec3U16 = math::Vec3<uint16_t>
using Vec3U8 = math::Vec3<uint8_t>
using Vec4DMetadata = TypedMetadata<Vec4d>
using Vec4f = math::Vec4<float>
using Vec4IMetadata = TypedMetadata<Vec4i>
using Vec4R = math::Vec4<Real>
using Vec4SMetadata = TypedMetadata<Vec4s>
using WeakPtr = std::weak_ptr<T>

Enumeration Type Documentation

anonymous enum
Enumerator
NUM_GRID_CLASSES 
anonymous enum
Enumerator
NUM_VEC_TYPES 
anonymous enum

Notable file format version numbers.

Enumerator
OPENVDB_FILE_VERSION_ROOTNODE_MAP 
OPENVDB_FILE_VERSION_INTERNALNODE_COMPRESSION 
OPENVDB_FILE_VERSION_SIMPLIFIED_GRID_TYPENAME 
OPENVDB_FILE_VERSION_GRID_INSTANCING 
OPENVDB_FILE_VERSION_BOOL_LEAF_OPTIMIZATION 
OPENVDB_FILE_VERSION_BOOST_UUID 
OPENVDB_FILE_VERSION_NO_GRIDMAP 
OPENVDB_FILE_VERSION_NEW_TRANSFORM 
OPENVDB_FILE_VERSION_SELECTIVE_COMPRESSION 
OPENVDB_FILE_VERSION_FLOAT_FRUSTUM_BBOX 
OPENVDB_FILE_VERSION_NODE_MASK_COMPRESSION 
OPENVDB_FILE_VERSION_BLOSC_COMPRESSION 
OPENVDB_FILE_VERSION_POINT_INDEX_GRID 
OPENVDB_FILE_VERSION_MULTIPASS_IO 
enum GridClass
Enumerator
GRID_UNKNOWN 
GRID_LEVEL_SET 
GRID_FOG_VOLUME 
GRID_STAGGERED 

Specify how grids should be merged during certain (typically multithreaded) operations.

MERGE_ACTIVE_STATES

The output grid is active wherever any of the input grids is active.

MERGE_NODES

The output grid's tree has a node wherever any of the input grids' trees has a node, regardless of any active states.

MERGE_ACTIVE_STATES_AND_NODES
The output grid is active wherever any of the input grids is active, and its tree has a node wherever any of the input grids' trees has a node.
Enumerator
MERGE_ACTIVE_STATES 
MERGE_NODES 
MERGE_ACTIVE_STATES_AND_NODES 
enum VecType

The type of a vector determines how transforms are applied to it:

Invariant

Does not transform (e.g., tuple, uvw, color)

Covariant

Apply inverse-transpose transformation: w = 0, ignores translation (e.g., gradient/normal)

Covariant Normalize

Apply inverse-transpose transformation: w = 0, ignores translation, vectors are renormalized (e.g., unit normal)

Contravariant Relative

Apply "regular" transformation: w = 0, ignores translation (e.g., displacement, velocity, acceleration)

Contravariant Absolute
Apply "regular" transformation: w = 1, vector translates (e.g., position)
Enumerator
VEC_INVARIANT 
VEC_COVARIANT 
VEC_COVARIANT_NORMALIZE 
VEC_CONTRAVARIANT_RELATIVE 
VEC_CONTRAVARIANT_ABSOLUTE 

Function Documentation

SharedPtr<T> openvdb::v9_0::ConstPtrCast ( const SharedPtr< U > &  ptr)
inline

Return a new shared pointer that points to the same object as the given pointer but with possibly different const-ness.

Example:
FloatGrid::Ptr nonConstGrid = ConstPtrCast<FloatGrid>(grid);
FloatGrid::ConstPtr constGrid = ConstPtrCast<const FloatGrid>(nonConstGrid);
GridType::Ptr createGrid ( const typename GridType::ValueType &  background)
inline

Create a new grid of type GridType with a given background value.

Note
Calling createGrid<GridType>(background) is equivalent to calling GridType::create(background).
GridType::Ptr createGrid ( )
inline

Create a new grid of type GridType with background value zero.

Note
Calling createGrid<GridType>() is equivalent to calling GridType::create().
Grid< typename TreePtrType::element_type >::Ptr createGrid ( TreePtrType  tree)
inline

Create a new grid of the appropriate type that wraps the given tree.

Note
This function can be called without specifying the template argument, i.e., as createGrid(tree).
GridType::Ptr createLevelSet ( Real  voxelSize = 1.0,
Real  halfWidth = LEVEL_SET_HALF_WIDTH 
)

Create a new grid of type GridType classified as a "Level Set", i.e., a narrow-band level set.

Note
GridType::ValueType must be a floating-point scalar.
Parameters
voxelSizethe size of a voxel in world units
halfWidththe half width of the narrow band in voxel units

The voxel size and the narrow band half width define the grid's background value as halfWidth*voxelWidth. The transform is linear with a uniform scaling only corresponding to the specified voxel size.

Note
It is generally advisable to specify a half-width of the narrow band that is larger than one voxel unit, otherwise zero crossings are not guaranteed.
GridType::Ptr openvdb::v9_0::deepCopyTypedGrid ( const GridBase::ConstPtr grid)
inline

Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is GridType.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type GridType.

GridType::Ptr openvdb::v9_0::deepCopyTypedGrid ( const GridBase grid)
inline

Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is GridType.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type GridType.

SharedPtr<T> openvdb::v9_0::DynamicPtrCast ( const SharedPtr< U > &  ptr)
inline

Return a new shared pointer that is either null or points to the same object as the given pointer after a dynamic_cast.

Example:
GridBase::ConstPtr grid = ...;
FloatGrid::ConstPtr floatGrid = DynamicPtrCast<const FloatGrid>(grid);
GridPtrContainerT::value_type openvdb::v9_0::findGridByName ( const GridPtrContainerT &  container,
const Name name 
)
inline

Return the first grid in the given container whose name is name.

GridPtrT openvdb::v9_0::findGridByName ( const std::map< KeyT, GridPtrT > &  container,
const Name name 
)
inline

Return the first grid in the given map whose name is name.

constexpr const char* openvdb::v9_0::getLibraryAbiVersionString ( )
inline

Return a library version number string of the form "<major>.<minor>.<patch>abi<abi>".

constexpr const char* openvdb::v9_0::getLibraryVersionString ( )
inline

Return a library version number string of the form "<major>.<minor>.<patch>".

GridType::ConstPtr openvdb::v9_0::gridConstPtrCast ( const GridBase::ConstPtr grid)
inline

Cast a generic const grid pointer to a const pointer to a grid of a concrete class.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type GridType.

Note
Calling gridConstPtrCast<GridType>(grid) is equivalent to calling GridBase::constGrid<GridType>(grid).
GridType::Ptr openvdb::v9_0::gridPtrCast ( const GridBase::Ptr grid)
inline

Cast a generic grid pointer to a pointer to a grid of a concrete class.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type GridType.

Note
Calling gridPtrCast<GridType>(grid) is equivalent to calling GridBase::grid<GridType>(grid).
OPENVDB_IMPORT void openvdb::v9_0::initialize ( )

Global registration of basic types.

std::ostream& openvdb::v9_0::operator<< ( std::ostream &  ,
const MetaMap  
)

Write a MetaMap to an output stream.

std::ostream & operator<< ( std::ostream &  ostr,
const Metadata metadata 
)
inline

Write a Metadata to an output stream.

Name openvdb::v9_0::readString ( std::istream &  is)
inline
SharedPtr<T> openvdb::v9_0::StaticPtrCast ( const SharedPtr< U > &  ptr)
inline

Return a new shared pointer that points to the same object as the given pointer after a static_cast.

Example:
FloatGrid::Ptr floatGrid = ...;
GridBase::Ptr grid = StaticPtrCast<GridBase>(floatGrid);
const char* openvdb::v9_0::typeNameAsString ( )
const char* openvdb::v9_0::typeNameAsString< bool > ( )
inline
const char* openvdb::v9_0::typeNameAsString< double > ( )
inline
const char* openvdb::v9_0::typeNameAsString< float > ( )
inline
const char* openvdb::v9_0::typeNameAsString< int16_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< int32_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< int64_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< int8_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Mat3d > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Mat3s > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Mat4d > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Mat4s > ( )
inline
const char* openvdb::v9_0::typeNameAsString< math::half > ( )
inline
const char* openvdb::v9_0::typeNameAsString< math::Quatd > ( )
inline
const char* openvdb::v9_0::typeNameAsString< math::Quats > ( )
inline
const char* openvdb::v9_0::typeNameAsString< PointIndex32 > ( )
inline
const char* openvdb::v9_0::typeNameAsString< PointIndex64 > ( )
inline
const char* openvdb::v9_0::typeNameAsString< std::string > ( )
inline
const char* openvdb::v9_0::typeNameAsString< uint16_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< uint32_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< uint8_t > ( )
inline
const char* openvdb::v9_0::typeNameAsString< ValueMask > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec2d > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec2i > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec2s > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec3d > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec3f > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec3i > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec3U16 > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec3U8 > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec4d > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec4f > ( )
inline
const char* openvdb::v9_0::typeNameAsString< Vec4i > ( )
inline
OPENVDB_IMPORT void openvdb::v9_0::uninitialize ( )

Global deregistration of basic types.

void openvdb::v9_0::writeString ( std::ostream &  os,
const Name name 
)
inline
T openvdb::v9_0::zeroVal ( )
inline

Return the value of type T that corresponds to zero.

Note
A zeroVal<T>() specialization must be defined for each ValueType T that cannot be constructed using the form T(0). For example, std::string(0) treats 0 as nullptr and throws a std::logic_error.
bool openvdb::v9_0::zeroVal< bool > ( )
inline

Return the bool value that corresponds to zero.

std::string openvdb::v9_0::zeroVal< std::string > ( )
inline

Return the std::string value that corresponds to zero.

Variable Documentation

const Real LEVEL_SET_HALF_WIDTH = 3
static
const uint32_t OPENVDB_ABI_VERSION

ABI version number

const uint32_t OPENVDB_FILE_VERSION = 224

The current version number of the VDB file format.

This can be used to enable various backwards compatibility switches or to reject files that cannot be read.

const uint32_t OPENVDB_LIBRARY_MAJOR_VERSION

Library major, minor and patch version numbers

const uint32_t OPENVDB_LIBRARY_MINOR_VERSION
const uint32_t OPENVDB_LIBRARY_PATCH_VERSION
const uint32_t OPENVDB_LIBRARY_VERSION

Library version number as a packed integer ("%02x%02x%04x", major, minor, patch)

const int32_t OPENVDB_MAGIC = 0x56444220

The magic number is stored in the first four bytes of every VDB file.

This can be used to quickly test whether we have a valid file or not.