| OpenVDB
    9.0.1
    | 
#include <nanovdb/util/Stencils.h>
Inherits BaseStencil< BoxStencil< GridT >, 8, GridT >.
| Public Types | |
| using | GridType = GridT | 
| using | TreeType = typename GridT::TreeType | 
| using | ValueType = typename GridT::ValueType | 
| using | AccessorType = ReadAccessor< ValueType > | 
| Public Member Functions | |
| BoxStencil (const GridType &grid) | |
| template<int i, int j, int k> | |
| unsigned int | pos () const | 
| Return linear offset for the specified stencil point relative to its center.  More... | |
| bool | intersects (ValueType isoValue=ValueType(0)) const | 
| Return true if the center of the stencil intersects the.  More... | |
| ValueType | interpolation (const Vec3< ValueType > &xyz) const | 
| Return the trilinear interpolation at the normalized position.  More... | |
| Vec3< ValueType > | gradient (const Vec3< ValueType > &xyz) const | 
| Return the gradient in world space of the trilinear interpolation kernel.  More... | |
| void | moveTo (const Coord &ijk) | 
| Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors.  More... | |
| void | moveTo (const Coord &ijk, const ValueType ¢erValue) | 
| Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors. The method also takes a value of the center element of the stencil, assuming it is already known.  More... | |
| void | moveTo (const IterType &iter) | 
| Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.  More... | |
| void | moveTo (const Vec3< RealType > &xyz) | 
| Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.  More... | |
| const ValueType & | getValue (unsigned int pos=0) const | 
| Return the value from the stencil buffer with linear offset pos.  More... | |
| const ValueType & | getValue () const | 
| Return the value at the specified location relative to the center of the stencil.  More... | |
| void | setValue (const ValueType &value) | 
| Set the value at the specified location relative to the center of the stencil.  More... | |
| ValueType | mean () const | 
| Return the mean value of the current stencil.  More... | |
| ValueType | min () const | 
| Return the smallest value in the stencil buffer.  More... | |
| ValueType | max () const | 
| Return the largest value in the stencil buffer.  More... | |
| const Coord & | getCenterCoord () const | 
| Return the coordinates of the center point of the stencil.  More... | |
| const ValueType & | getCenterValue () const | 
| Return the value at the center of the stencil.  More... | |
| bool | intersects (const ValueType &isoValue=ValueType(0)) const | 
| Return true if the center of the stencil intersects the iso-contour specified by the isoValue.  More... | |
| Mask | intersectionMask (ValueType isoValue=ValueType(0)) const | 
| Return true a bit-mask where the 6 lower bits indicates if the center of the stencil intersects the iso-contour specified by the isoValue.  More... | |
| const GridType & | grid () const | 
| Return a const reference to the grid from which this stencil was constructed.  More... | |
| const AccessorType & | accessor () const | 
| Return a const reference to the ValueAccessor associated with this Stencil.  More... | |
| Static Public Member Functions | |
| static int | size () | 
| Return the size of the stencil buffer.  More... | |
| Static Public Attributes | |
| static constexpr int | SIZE = 8 | 
| Protected Attributes | |
| const GridType * | mGrid | 
| AccessorType | mAcc | 
| ValueType | mValues [SIZE] | 
| Coord | mCenter | 
| Friends | |
| template<typename , int , typename > | |
| class | BaseStencil | 
| 
 | inherited | 
| using GridType = GridT | 
| using TreeType = typename GridT::TreeType | 
| using ValueType = typename GridT::ValueType | 
| 
 | inline | 
| 
 | inlineinherited | 
Return a const reference to the ValueAccessor associated with this Stencil.
| 
 | inlineinherited | 
Return the coordinates of the center point of the stencil.
| 
 | inlineinherited | 
Return the value at the center of the stencil.
| 
 | inlineinherited | 
Return the value from the stencil buffer with linear offset pos.
| 
 | inlineinherited | 
Return the value at the specified location relative to the center of the stencil.
Return the gradient in world space of the trilinear interpolation kernel.
| xyz | Floating point coordinate position. | 
| 
 | inlineinherited | 
Return a const reference to the grid from which this stencil was constructed.
Return the trilinear interpolation at the normalized position.
| xyz | Floating point coordinate position. Index space and NOT world space. | 
Return true a bit-mask where the 6 lower bits indicates if the center of the stencil intersects the iso-contour specified by the isoValue.
The ordering of bit mask is ( -x, +x, -y, +y, -z, +z ), so to check if there is an intersection in -y use (mask & (1u<<2)) where mask is ther return value from this function. To check if there are any intersections use mask!=0u, and for no intersections use mask==0u. To count the number of intersections use __builtin_popcount(mask).
Return true if the center of the stencil intersects the iso-contour specified by the isoValue.
Return true if the center of the stencil intersects the.
iso-contour specified by the isoValue
| 
 | inlineinherited | 
Return the largest value in the stencil buffer.
| 
 | inlineinherited | 
Return the mean value of the current stencil.
| 
 | inlineinherited | 
Return the smallest value in the stencil buffer.
| 
 | inlineinherited | 
Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors.
| ijk | Index coordinates of stencil center | 
Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors. The method also takes a value of the center element of the stencil, assuming it is already known.
| ijk | Index coordinates of stencil center | 
| centerValue | Value of the center element of the stencil | 
| 
 | inlineinherited | 
Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.
| 
 | inlineinherited | 
Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.
| xyz | Floating point voxel coordinates of stencil center | 
This method will check to see if it is necessary to update the stencil based on the cached index coordinates of the center point.
| 
 | inline | 
Return linear offset for the specified stencil point relative to its center.
| 
 | inlineinherited | 
Set the value at the specified location relative to the center of the stencil.
| 
 | inlinestaticinherited | 
Return the size of the stencil buffer.
| 
 | friend | 
| 
 | protectedinherited | 
| 
 | protectedinherited | 
| 
 | protectedinherited | 
| 
 | static | 
 1.8.11
 1.8.11