32 #ifndef OPENVDB_TOOLS_RAYINTERSECTOR_HAS_BEEN_INCLUDED 33 #define OPENVDB_TOOLS_RAYINTERSECTOR_HAS_BEEN_INCLUDED 43 #include <type_traits> 54 template<
typename Gr
idT,
int Iterations = 0,
typename RealT =
double>
78 template<
typename GridT,
80 int NodeLevel = GridT::TreeType::RootNodeType::ChildNodeType::LEVEL,
89 using ValueT =
typename GridT::ValueType;
90 using TreeT =
typename GridT::TreeType;
92 static_assert(NodeLevel >= -1 && NodeLevel <
int(TreeT::DEPTH)-1,
"NodeLevel out of range");
94 "level set grids must have scalar, floating-point value types");
100 : mTester(grid, isoValue)
102 if (!grid.hasUniformVoxels() ) {
104 "LevelSetRayIntersector only supports uniform voxels!");
108 "LevelSetRayIntersector only supports level sets!" 109 "\nUse Grid::setGridClass(openvdb::GRID_LEVEL_SET)");
120 if (!mTester.setIndexRay(iRay))
return false;
130 if (!mTester.setIndexRay(iRay))
return false;
131 iTime = mTester.getIndexTime();
141 if (!mTester.setIndexRay(iRay))
return false;
143 mTester.getIndexPos(xyz);
155 if (!mTester.setIndexRay(iRay))
return false;
157 mTester.getIndexPos(xyz);
158 iTime = mTester.getIndexTime();
166 if (!mTester.setWorldRay(wRay))
return false;
176 if (!mTester.setWorldRay(wRay))
return false;
177 wTime = mTester.getWorldTime();
187 if (!mTester.setWorldRay(wRay))
return false;
189 mTester.getWorldPos(world);
201 if (!mTester.setWorldRay(wRay))
return false;
203 mTester.getWorldPos(world);
204 wTime = mTester.getWorldTime();
216 if (!mTester.setWorldRay(wRay))
return false;
218 mTester.getWorldPosAndNml(world, normal);
232 if (!mTester.setWorldRay(wRay))
return false;
234 mTester.getWorldPosAndNml(world, normal);
235 wTime = mTester.getWorldTime();
241 mutable SearchImplT mTester;
274 template<
typename GridT,
275 int NodeLevel = GridT::TreeType::RootNodeType::ChildNodeType::LEVEL,
283 using RootType =
typename GridT::TreeType::RootNodeType;
286 static_assert(NodeLevel >= 0 && NodeLevel <
int(TreeT::DEPTH)-1,
"NodeLevel out of range");
302 if (!grid.hasUniformVoxels() ) {
304 "VolumeRayIntersector only supports uniform voxels!");
306 if ( grid.empty() ) {
313 mTree->root().evalActiveBoundingBox(mBBox,
false);
315 mBBox.max().offset(1);
332 if (!grid.hasUniformVoxels() ) {
334 "VolumeRayIntersector only supports uniform voxels!");
336 if ( grid.empty() ) {
368 const bool hit = mRay.clip(mBBox);
369 if (hit) mTmax = mRay.t1();
386 return this->setIndexRay(wRay.worldToIndex(*mGrid));
389 inline typename RayT::TimeSpan
march()
391 const typename RayT::TimeSpan t = mHDDA.march(mRay, mAccessor);
412 const typename RayT::TimeSpan t = this->march();
425 template <
typename ListType>
426 inline void hits(ListType& list)
428 mHDDA.hits(mRay, mAccessor, list);
441 return time*mGrid->transform().baseMap()->applyJacobian(mRay.dir()).length();
445 const GridT&
grid()
const {
return *mGrid; }
458 void print(std::ostream& os = std::cout,
int verboseLevel = 1)
460 if (verboseLevel>0) {
461 os <<
"BBox: " << mBBox << std::endl;
462 if (verboseLevel==2) {
464 }
else if (verboseLevel>2) {
473 const bool mIsMaster;
511 template<
typename Gr
idT,
int Iterations,
typename RealT>
517 using ValueT =
typename GridT::ValueType;
527 mMinValue(isoValue -
ValueT(2 * grid.voxelSize()[0])),
528 mMaxValue(isoValue +
ValueT(2 * grid.voxelSize()[0]))
530 if ( grid.empty() ) {
533 if (mIsoValue<= -grid.background() ||
534 mIsoValue>= grid.background() ){
537 grid.tree().root().evalActiveBoundingBox(mBBox,
false);
549 return mRay.
clip(mBBox);
558 return mRay.
clip(mBBox);
567 inline void getWorldPos(
VecT& xyz)
const { xyz = mStencil.grid().indexToWorld(mRay(mTime)); }
574 this->getIndexPos(xyz);
575 mStencil.moveTo(xyz);
576 nml = mStencil.gradient(xyz);
578 xyz = mStencil.grid().indexToWorld(xyz);
587 return mTime*mStencil.grid().transform().baseMap()->applyJacobian(mRay.dir()).length();
594 inline void init(RealT t0)
597 mV[0] =
static_cast<ValueT>(this->interpValue(t0));
600 inline void setRange(RealT t0, RealT t1) { mRay.setTimes(t0, t1); }
603 inline const RayT& ray()
const {
return mRay; }
606 template <
typename NodeT>
607 inline bool hasNode(
const Coord& ijk)
609 return mStencil.accessor().template probeConstNode<NodeT>(ijk) !=
nullptr;
617 inline bool operator()(
const Coord& ijk, RealT time)
620 if (mStencil.accessor().probeValue(ijk, V) &&
621 V>mMinValue && V<mMaxValue) {
623 mV[1] =
static_cast<ValueT>(this->interpValue(time));
625 mTime = this->interpTime();
627 for (
int n=0; Iterations>0 && n<Iterations; ++n) {
628 V =
static_cast<ValueT>(this->interpValue(mTime));
632 mTime = this->interpTime();
643 inline RealT interpTime()
646 return mT[0]+(mT[1]-mT[0])*mV[0]/(mV[0]-mV[1]);
649 inline RealT interpValue(RealT time)
651 const VecT pos = mRay(time);
652 mStencil.moveTo(pos);
653 return mStencil.interpolation(pos) - mIsoValue;
663 const ValueT mIsoValue, mMinValue, mMaxValue;
671 #endif // OPENVDB_TOOLS_RAYINTERSECTOR_HAS_BEEN_INCLUDED
Delta for small floating-point offsets.
Definition: Math.h:154
#define OPENVDB_THROW(exception, message)
Definition: Exceptions.h:74
General-purpose arithmetic and comparison routines, most of which accept arbitrary value types (or at...
bool clip(const Vec3T ¢er, RealT radius)
Return true if this ray intersects the specified sphere.
Definition: Ray.h:217
Axis-aligned bounding box of signed integer coordinates.
Definition: Coord.h:247
Helper class that implements Hierarchical Digital Differential Analyzers for ray intersections agains...
Definition: DDA.h:187
Definition: Exceptions.h:65
bool isApproxLarger(const Type &a, const Type &b, const Type &tolerance)
Return true if a is larger than b to within the given tolerance, i.e., if b - a < tolerance...
Definition: Math.h:435
Tag dispatch class that distinguishes topology copy constructors from deep copy constructors.
Definition: Types.h:644
Implementation of morphological dilation and erosion.
Definition: Exceptions.h:13
ValueT value
Definition: GridBuilder.h:1287
Definition: Exceptions.h:63
bool normalize(T eps=T(1.0e-7))
this = normalized this
Definition: Vec3.h:366
bool ZeroCrossing(const Type &a, const Type &b)
Return true if the interval [a, b] includes zero, i.e., if either a or b is zero or if they have diff...
Definition: Math.h:756
Digital Differential Analyzers specialized for VDB.
Definition: ValueAccessor.h:182
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition: version.h.in:116
Ray worldToIndex(const GridType &grid) const
Return a new ray in the index space of the specified grid, assuming the existing ray is represented i...
Definition: Ray.h:171
Helper class that implements Hierarchical Digital Differential Analyzers and is specialized for ray i...
Definition: DDA.h:144
#define OPENVDB_USE_VERSION_NAMESPACE
Definition: version.h.in:202