OpenVDB
9.0.1
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Checks for both NaN and inf values, i.e. any value that is not finite. More...
#include <openvdb/tools/Diagnostics.h>
Public Types | |
using | ElementType = typename VecTraits< typename GridT::ValueType >::ElementType |
using | TileIterT = TreeIterT |
using | VoxelIterT = typename tree::IterTraits< typename TreeIterT::NodeT, typename TreeIterT::ValueIterT >::template NodeConverter< typename GridT::TreeType::LeafNodeType >::Type |
Public Member Functions | |
CheckFinite () | |
Default constructor. More... | |
bool | operator() (const ElementType &v) const |
Return true if the value is NOT finite, i.e. it's NaN or infinite. More... | |
template<typename T > | |
std::enable_if< VecTraits< T >::IsVec, bool >::type | operator() (const T &v) const |
Return true if any of the vector components are NaN or infinite. More... | |
bool | operator() (const TreeIterT &iter) const |
Return true if the tile at the iterator location is NaN or infinite. More... | |
bool | operator() (const VoxelIterT &iter) const |
Return true if the tile at the iterator location is NaN or infinite. More... | |
std::string | str () const |
Return a string describing a failed check. More... | |
Checks for both NaN and inf values, i.e. any value that is not finite.
using ElementType = typename VecTraits<typename GridT::ValueType>::ElementType |
using TileIterT = TreeIterT |
using VoxelIterT = typename tree::IterTraits<typename TreeIterT::NodeT, typename TreeIterT::ValueIterT> ::template NodeConverter< typename GridT::TreeType::LeafNodeType>::Type |
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Default constructor.
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Return true if the value is NOT finite, i.e. it's NaN or infinite.
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Return true if any of the vector components are NaN or infinite.
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Return true if the tile at the iterator location is NaN or infinite.
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Return true if the tile at the iterator location is NaN or infinite.
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Return a string describing a failed check.