A GridTransformer applies a geometric transformation to an input grid using one of several sampling schemes, and stores the result in an output grid.
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#include <openvdb/tools/GridTransformer.h>
Inherits GridResampler.
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| GridTransformer (const Mat4R &xform) |
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| GridTransformer (const Vec3R &pivot, const Vec3R &scale, const Vec3R &rotate, const Vec3R &translate, const std::string &xformOrder="tsr", const std::string &rotationOrder="zyx") |
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| ~GridTransformer () override=default |
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| GridTransformer (const GridTransformer &)=default |
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GridTransformer & | operator= (const GridTransformer &)=default |
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const Mat4R & | getTransform () const |
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template<class Sampler , class GridT > |
void | transformGrid (const GridT &inGrid, GridT &outGrid) const |
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void | setThreaded (bool b) |
| Enable or disable threading. (Threading is enabled by default.) More...
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bool | threaded () const |
| Return true if threading is enabled. More...
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void | setTransformTiles (bool b) |
| Enable or disable processing of tiles. (Enabled by default, except for level set grids.) More...
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bool | transformTiles () const |
| Return true if tile processing is enabled. More...
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template<typename InterrupterType > |
void | setInterrupter (InterrupterType &) |
| Allow processing to be aborted by providing an interrupter object. The interrupter will be queried periodically during processing. More...
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template<typename Sampler , typename GridT , typename Transformer > |
void | transformGrid (const Transformer &, const GridT &inGrid, GridT &outGrid) const |
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template<typename Sampler , typename GridT , typename Transformer > |
void | applyTransform (const Transformer &, const GridT &inGrid, GridT &outGrid) const |
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bool | interrupt () const |
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A GridTransformer applies a geometric transformation to an input grid using one of several sampling schemes, and stores the result in an output grid.
- Note
- GridTransformer is optimized for affine transformations.
Usage:
transformer.transformGrid<BoxSampler>(inGrid, outGrid);
or
transformer.transformGrid<QuadraticSampler>(inGrid, outGrid);
GridTransformer |
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const Vec3R & |
pivot, |
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const Vec3R & |
scale, |
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const Vec3R & |
rotate, |
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const Vec3R & |
translate, |
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const std::string & |
xformOrder = "tsr" , |
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const std::string & |
rotationOrder = "zyx" |
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inline |
void applyTransform |
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const Transformer & |
xform, |
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const GridT & |
inGrid, |
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GridT & |
outGrid |
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protectedinherited |
const Mat4R& getTransform |
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const |
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inline |
void setInterrupter |
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InterrupterType & |
interrupter | ) |
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inherited |
Allow processing to be aborted by providing an interrupter object. The interrupter will be queried periodically during processing.
- See also
- util/NullInterrupter.h for interrupter interface requirements.
void setThreaded |
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bool |
b | ) |
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inlineinherited |
Enable or disable threading. (Threading is enabled by default.)
void setTransformTiles |
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bool |
b | ) |
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inlineinherited |
Enable or disable processing of tiles. (Enabled by default, except for level set grids.)
Return true
if threading is enabled.
void transformGrid |
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const Transformer & |
xform, |
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const GridT & |
inGrid, |
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GridT & |
outGrid |
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inherited |
void transformGrid |
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const GridT & |
inGrid, |
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GridT & |
outGrid |
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bool transformTiles |
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const |
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inlineinherited |
Return true
if tile processing is enabled.