15 x = (x ^ (x >> 1)) & 0x33333333;
16 x = (x ^ (x >> 2)) & 0x0f0f0f0f;
17 x = (x ^ (x >> 4)) & 0x00ff00ff;
18 x = (x ^ (x >> 8)) & 0x0000ffff;
25 x = (x ^ (x << 8)) & 0x00ff00ff;
26 x = (x ^ (x << 4)) & 0x0f0f0f0f;
27 x = (x ^ (x << 2)) & 0x33333333;
28 x = (x ^ (x << 1)) & 0x55555555;
43 template<
typename RenderFn,
typename Gr
idT>
44 inline float renderImage(
bool useCuda,
const RenderFn renderOp,
int width,
int height,
float* image,
const GridT* grid)
46 using ClockT = std::chrono::high_resolution_clock;
47 auto t0 = ClockT::now();
50 useCuda, width * height, 512, __FILE__, __LINE__, [renderOp, image, grid]
__hostdev__(
int start,
int end) {
51 renderOp(start, end, image, grid);
55 auto t1 = ClockT::now();
56 auto duration = std::chrono::duration_cast<std::chrono::microseconds>(t1 - t0).count() / 1000.f;
60 inline void saveImage(
const std::string& filename,
int width,
int height,
const float* image)
62 const auto isLittleEndian = []() ->
bool {
64 static bool result =
reinterpret_cast<uint8_t*
>(&x)[0] == 1;
72 std::fstream fs(filename, std::ios::out | std::ios::binary);
74 throw std::runtime_error(
"Unable to open file: " + filename);
82 for (
int i = 0; i < width * height; ++i) {
84 fs.write((
char*)&r,
sizeof(
float));
88 template<
typename Vec3T>
94 inline RayGenOp(
float wBBoxDimZ, Vec3T wBBoxCenter)
95 : mWBBoxDimZ(wBBoxDimZ)
96 , mWBBoxCenter(wBBoxCenter)
110 const float fov = 45.f;
111 const float u = (float(x) + 0.5f) / w;
112 const float v = (float(y) + 0.5f) / h;
113 const float aspect = w / float(h);
114 const float Px = (2.f * u - 1.f) * tanf(fov / 2 * 3.14159265358979323846f / 180.f) * aspect;
115 const float Py = (2.f * v - 1.f) * tanf(fov / 2 * 3.14159265358979323846f / 180.f);
116 const Vec3T origin = mWBBoxCenter + Vec3T(0, 0, mWBBoxDimZ);
117 Vec3T dir(Px, Py, -1.f);
140 const int mask = 1 << 7;
141 const float bg = ((x & mask) ^ (y & mask)) ? 1.0f : 0.5f;
142 outImage[offset] = alpha * value + (1.0f - alpha) * bg;
RayGenOp(float wBBoxDimZ, Vec3T wBBoxCenter)
Definition: common.h:94
void saveImage(const std::string &filename, int width, int height, const float *image)
Definition: common.h:60
__hostdev__ void operator()(int i, int w, int h, Vec3T &outOrigin, Vec3T &outDir) const
Definition: common.h:100
float mWBBoxDimZ
Definition: common.h:91
Implements a light-weight self-contained VDB data-structure in a single file! In other words...
__hostdev__ void mortonEncode(uint32_t &code, uint32_t x, uint32_t y)
Definition: common.h:38
__hostdev__ void operator()(float *outImage, int i, int w, int h, float value, float alpha) const
Definition: common.h:126
A collection of parallel compute primitives.
void computeForEach(bool useCuda, int numItems, int blockSize, const char *file, int line, const FunctorT &op, Args...args)
Definition: ComputePrimitives.h:146
Vec3T mWBBoxCenter
Definition: common.h:92
ValueT value
Definition: GridBuilder.h:1287
__hostdev__ uint32_t CompactBy1(uint32_t x)
Definition: common.h:12
void computeSync(bool useCuda, const char *file, int line)
Definition: ComputePrimitives.h:125
MatType scale(const Vec3< typename MatType::value_type > &s)
Return a matrix that scales by s.
Definition: Mat.h:637
float renderImage(bool useCuda, const RenderFn renderOp, int width, int height, float *image, const GridT *grid)
Definition: common.h:44
__hostdev__ void mortonDecode(uint32_t code, uint32_t &x, uint32_t &y)
Definition: common.h:32
__hostdev__ uint32_t SeparateBy1(uint32_t x)
Definition: common.h:22
#define __hostdev__
Definition: NanoVDB.h:168