OpenVDB  9.0.1
Grid< TreeT > Member List

This is the complete list of members for Grid< TreeT >, including all inherited members.

AccessorType typedefGrid< TreeT >
activeVoxelCount() const Grid< TreeT >inline
applyIJT(const Vec3T &xyz) const GridDatainlineprivate
applyIJTF(const Vec3T &xyz) const GridDatainlineprivate
applyInverseJacobian(const Vec3T &xyz) const GridDatainlineprivate
applyInverseJacobianF(const Vec3T &xyz) const GridDatainlineprivate
applyInverseMap(const Vec3T &xyz) const GridDatainlineprivate
applyInverseMapF(const Vec3T &xyz) const GridDatainlineprivate
applyJacobian(const Vec3T &xyz) const GridDatainlineprivate
applyJacobianF(const Vec3T &xyz) const GridDatainlineprivate
applyMap(const Vec3T &xyz) const GridDatainlineprivate
applyMapF(const Vec3T &xyz) const GridDatainlineprivate
blindData(uint32_t n) const Grid< TreeT >inline
blindDataCount() const Grid< TreeT >inline
blindMetaData(int n) const Grid< TreeT >inline
nanovdb::GridData::blindMetaData(uint32_t n) const GridDatainlineprivate
BuildType typedefGrid< TreeT >
checksum() const Grid< TreeT >inline
CoordType typedefGrid< TreeT >
data()Grid< TreeT >inline
data() const Grid< TreeT >inline
DataType typedefGrid< TreeT >
findBlindDataForSemantic(GridBlindDataSemantic semantic) const Grid< TreeT >
getAccessor() const Grid< TreeT >inline
Grid(const Grid &)=deleteGrid< TreeT >
gridClass() const Grid< TreeT >inline
gridCount() const Grid< TreeT >inline
gridIndex() const Grid< TreeT >inline
gridName() const Grid< TreeT >inline
gridSize() const Grid< TreeT >inline
gridType() const Grid< TreeT >inline
hasAverage() const Grid< TreeT >inline
hasBBox() const Grid< TreeT >inline
hasLongGridName() const Grid< TreeT >inline
hasMinMax() const Grid< TreeT >inline
hasStdDeviation() const Grid< TreeT >inline
indexBBox() const Grid< TreeT >inline
indexToWorld(const Vec3T &xyz) const Grid< TreeT >inline
indexToWorldDir(const Vec3T &dir) const Grid< TreeT >inline
indexToWorldDirF(const Vec3T &dir) const Grid< TreeT >inline
indexToWorldF(const Vec3T &xyz) const Grid< TreeT >inline
indexToWorldGrad(const Vec3T &grad) const Grid< TreeT >inline
indexToWorldGradF(const Vec3T &grad) const Grid< TreeT >inline
isBreadthFirst() const Grid< TreeT >inline
isEmpty() const Grid< TreeT >inline
isFogVolume() const Grid< TreeT >inline
isLevelSet() const Grid< TreeT >inline
isMask() const Grid< TreeT >inline
isPointData() const Grid< TreeT >inline
isPointIndex() const Grid< TreeT >inline
isSequential() const Grid< TreeT >inline
isSequential() const Grid< TreeT >inline
isStaggered() const Grid< TreeT >inline
isUnknown() const Grid< TreeT >inline
isValid() const Grid< TreeT >inline
map() const Grid< TreeT >inline
MaxNameSizeGridDataprivatestatic
mBlindMetadataCountGridDataprivate
mBlindMetadataOffsetGridDataprivate
mChecksumGridDataprivate
memUsage()Grid< TreeT >inlinestatic
mFlagsGridDataprivate
mGridClassGridDataprivate
mGridCountGridDataprivate
mGridIndexGridDataprivate
mGridNameGridDataprivate
mGridSizeGridDataprivate
mGridTypeGridDataprivate
mMagicGridDataprivate
mMapGridDataprivate
mVersionGridDataprivate
mVoxelSizeGridDataprivate
mWorldBBoxGridDataprivate
operator=(const Grid &)=deleteGrid< TreeT >
RootType typedefGrid< TreeT >
setAverageOn(bool on=true)GridDatainlineprivate
setBBoxOn(bool on=true)GridDatainlineprivate
setBreadthFirstOn(bool on=true)GridDatainlineprivate
setFlagsOff()GridDatainlineprivate
setLongGridNameOn(bool on=true)GridDatainlineprivate
setMinMaxOn(bool on=true)GridDatainlineprivate
setStdDeviationOn(bool on=true)GridDatainlineprivate
shortGridName() const Grid< TreeT >inline
tree() const Grid< TreeT >inline
tree()Grid< TreeT >inline
treePtr()GridDatainlineprivate
treePtr() const GridDatainlineprivate
TreeType typedefGrid< TreeT >
ValueType typedefGrid< TreeT >
version() const Grid< TreeT >inline
voxelSize() const Grid< TreeT >inline
worldBBox() const Grid< TreeT >inline
worldToIndex(const Vec3T &xyz) const Grid< TreeT >inline
worldToIndexDir(const Vec3T &dir) const Grid< TreeT >inline
worldToIndexDirF(const Vec3T &dir) const Grid< TreeT >inline
worldToIndexF(const Vec3T &xyz) const Grid< TreeT >inline
~Grid()=deleteGrid< TreeT >