OpenVDB
9.0.1
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Defined various multi-threaded utility functions for trees. More...
#include <openvdb/math/Math.h>
#include <openvdb/Types.h>
#include <openvdb/tree/NodeManager.h>
#include <openvdb/openvdb.h>
#include <algorithm>
#include <type_traits>
Go to the source code of this file.
Classes | |
class | InactivePruneOp< TreeT, TerminationLevel > |
class | TolerancePruneOp< TreeT, TerminationLevel > |
class | LevelSetPruneOp< TreeT, TerminationLevel > |
Namespaces | |
openvdb | |
openvdb::v9_0 | |
openvdb::v9_0::tools | |
Functions | |
template<typename TreeT > | |
void | prune (TreeT &tree, typename TreeT::ValueType tolerance=zeroVal< typename TreeT::ValueType >(), bool threaded=true, size_t grainSize=1) |
Reduce the memory footprint of a tree by replacing with tiles any nodes whose values are all the same (optionally to within a tolerance) and have the same active state. More... | |
template<typename TreeT > | |
void | pruneTiles (TreeT &tree, typename TreeT::ValueType tolerance=zeroVal< typename TreeT::ValueType >(), bool threaded=true, size_t grainSize=1) |
Reduce the memory footprint of a tree by replacing with tiles any non-leaf nodes whose values are all the same (optionally to within a tolerance) and have the same active state. More... | |
template<typename TreeT > | |
void | pruneInactive (TreeT &tree, bool threaded=true, size_t grainSize=1) |
Reduce the memory footprint of a tree by replacing with background tiles any nodes whose values are all inactive. More... | |
template<typename TreeT > | |
void | pruneInactiveWithValue (TreeT &tree, const typename TreeT::ValueType &value, bool threaded=true, size_t grainSize=1) |
Reduce the memory footprint of a tree by replacing any nodes whose values are all inactive with tiles of the given value. More... | |
template<typename TreeT > | |
void | pruneLevelSet (TreeT &tree, bool threaded=true, size_t grainSize=1) |
Reduce the memory footprint of a tree by replacing nodes whose values are all inactive with inactive tiles having a value equal to the first value encountered in the (inactive) child. More... | |
template<typename TreeT > | |
void | pruneLevelSet (TreeT &tree, const typename TreeT::ValueType &outsideWidth, const typename TreeT::ValueType &insideWidth, bool threaded=true, size_t grainSize=1) |
Reduce the memory footprint of a tree by replacing nodes whose voxel values are all inactive with inactive tiles having the value -| insideWidth | if the voxel values are negative and | outsideWidth | otherwise. More... | |
Defined various multi-threaded utility functions for trees.