OpenVDB
9.0.1
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This tool produces a grid where every voxel that contains a point is active. It employs thread-local storage for best performance. More...
#include "openvdb/openvdb.h"
#include "openvdb/Grid.h"
#include "openvdb/Types.h"
#include "openvdb/util/NullInterrupter.h"
#include "openvdb/thread/Threading.h"
#include <tbb/enumerable_thread_specific.h>
#include <tbb/parallel_for.h>
#include <tbb/parallel_reduce.h>
#include <tbb/blocked_range.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | PointsToMask< GridT, InterrupterT > |
Makes every voxel of a grid active if it contains a point. More... | |
class | PointsToMask< GridT, InterrupterT > |
Makes every voxel of a grid active if it contains a point. More... | |
struct | PointsToMask< GridT, InterrupterT >::ReducePool |
Namespaces | |
openvdb | |
openvdb::v9_0 | |
openvdb::v9_0::tools | |
Functions | |
template<typename PointListT , typename GridT > | |
void | maskPoints (const PointListT &points, GridT &grid) |
Makes every voxel of the grid active if it contains a point. More... | |
template<typename PointListT > | |
MaskGrid::Ptr | createPointMask (const PointListT &points, const math::Transform &xform) |
Return a MaskGrid where each binary voxel value is on if the voxel contains one (or more) points (i.e. the 3D position of a point is closer to this voxel than any other voxels). More... | |
This tool produces a grid where every voxel that contains a point is active. It employs thread-local storage for best performance.
The PointListT
template argument below refers to any class with the following interface (see unittest/TestPointsToMask.cc and SOP_OpenVDB_From_Particles.cc for practical examples):
The InterruptT
template argument below refers to any class with the following interface: