OpenVDB
9.0.1
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Functions to count tiles, nodes or voxels in a grid. More...
#include <openvdb/version.h>
#include <openvdb/tree/LeafManager.h>
#include <openvdb/tree/NodeManager.h>
Go to the source code of this file.
Namespaces | |
openvdb | |
openvdb::v9_0 | |
openvdb::v9_0::tools | |
Functions | |
template<typename TreeT > | |
Index64 | countActiveVoxels (const TreeT &tree, bool threaded=true) |
Return the total number of active voxels in the tree. More... | |
template<typename TreeT > | |
Index64 | countActiveVoxels (const TreeT &tree, const CoordBBox &bbox, bool threaded=true) |
Return the total number of active voxels in the tree that intersects a bounding box. More... | |
template<typename TreeT > | |
Index64 | countActiveLeafVoxels (const TreeT &tree, bool threaded=true) |
Return the total number of active voxels stored in leaf nodes. More... | |
template<typename TreeT > | |
Index64 | countActiveLeafVoxels (const TreeT &tree, const CoordBBox &bbox, bool threaded=true) |
Return the total number of active voxels stored in leaf nodes that intersects a bounding box. More... | |
template<typename TreeT > | |
Index64 | countInactiveVoxels (const TreeT &tree, bool threaded=true) |
Return the total number of inactive voxels in the tree. More... | |
template<typename TreeT > | |
Index64 | countInactiveLeafVoxels (const TreeT &tree, bool threaded=true) |
Return the total number of inactive voxels stored in leaf nodes. More... | |
template<typename TreeT > | |
Index64 | countActiveTiles (const TreeT &tree, bool threaded=true) |
Return the total number of active tiles in the tree. More... | |
template<typename TreeT > | |
Index64 | memUsage (const TreeT &tree, bool threaded=true) |
Return the total amount of memory in bytes occupied by this tree. More... | |
Functions to count tiles, nodes or voxels in a grid.